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All Games will start with using all Six G6 Cooperates plus the eight groups of Countries that always start with
Cuba/ Egypt/ Israel/ USA/ China/ Russia/ Iran /Mauritius
But with three or more players you will add additional Country's
The sole objective of the game is to take control of the board by owning all Countries within a group. Only then can you make business and construct corporation's within the Country. Also owning or trading with G6 Corporate groups can prove to be very profitable option.
When all eight country's including G6 Corporates have been dealt to the players there total value will be calculated by the Judicator and deducted from players initial 2020MSM* and paid to MSM Bank immediately. The cash balance shall then be given to each Player. Tip: > Very important, do not run out of money!
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Every time a Player passes No Judgement they receive 240MSM. It's the players responsibility to ask for this at the time or they loose it!
If / when you arrive in the corner of God's World you can continue in play or you can choose to Go to No Judgement and receive a Subject, also 120MSM for doing so. This is very much a strategic decision of personal game play either to avoid landing on Countries or maybe its because you need money?
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This Game has been designed and created specifically for
Two and max Seven player's.
Every game should have a Judicator who will act as, banker actioner & dealer. The Judicator job is to ensure that rules of the game are applied fair and equal for all players.
The Judicator should be a honest person as their decision is final.
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Rules for TWO Players
Two player rules are slightly different.
Two players will receive 2300MSM instead of 2020MSM
All cards Country including G6 Groups to be dealt to Players.
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Leaving Fourteen Country cards available for purchase
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Rules for Three Players
All eight Country cards plus G6 Groups to be dealt to Players with one additional Country card
Making a total of FIVE cards for each player.
Leaving Thirteen Country available for purchase
Rules for Four to Seven Players.
All Six G6 Corporate cards should be mixed and shuffled
with all eight Country cards
All games start with fourteen cards
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FOUR and FIVE Player games, will receive a
total of FOUR cards for each player.
Leaving either Twelve or Eight Country cards for purchase
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SIX and SEVEN Player games, will receive a
total of THREE cards for each player.
Leaving either Ten or Seven Country cards for purchase.
Cuba/ Egypt/ Israel/ USA/ China/ Russia/ Iran /Mauritius
THREE Players add ONE Country card
FOUR Players add TWO Country cards
FIVE Players add SIX Country cards
SIX Players add FOUR Country cards
SEVEN Players add SEVEN Country cards
All Players receive MONEY.
7x 200 MSM
5x 100 MSM
1x 50 MSM
1x 20 MSM
3x10MSM
3x 5 MSM
5x1 MSM
Total 2020MSMoney
Two Players receives extra 2300MSMoney.
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Random Country cards can be selected by the Judicator and mixed in with the fourteen other cards before being dealt to Players.
Game maximum is Seven players, plus Judicator.
The Skill and tactics of playing will vary so much depending on the game and players
Game variations and strategies of No Judgement
compare to no other game.
This Game has a 2.5 - 4 hour estimated play time
''GOOD LUCK'' with every dice throw?
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''No Judgement'' is like no other board game that has ever been played. We have > NO FREE PARKING this game always starts at the corner of ''No Judgement or the Subject
You may get sent to this corner by a Not Legal or 2020 Vision card
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Either to continue in God's World or go to No Judgement and receive a Subject to talk about for One minute. What is the Subject? Example> what Country would you like to visit & why? Or maybe what is the meaning of life? There are so many Subjects that can be created, depending on the age group & players.
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NO FREE PARKING
The only purpose of No Free parking is to make a donation to a person or cause in helping in their time of need or desperation. This collection of money will be given directly to the fund raiser's or charity.
There is NO middle man or commissioner. All monies collected and received through Players donations will, it will go directly to their cause.
In God's World your money goes directly to the cause..
There is No other game that work's primarily for giving!
This part of giving has nothing to do with business.
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Player ''PAYS'' Player is a corner square, so when a Player lands here they get to choose another Player who will pay them 100 MSM
Negociating with other players is very important for both you and them to win. This can only be done after the player has thrown their dice and moved their piece. If at this time they wish to trade, they choose their player they wish to trade with. You can only trade with one player each go. The Player now has ONE minute of trade time, this will be supervised and timed by the Judicater. After ONE minute, you will be given time, meaning you now have a final TWENTY seconds to finalise a deal.
If this is not achieved the Judiacator will say Time Out'', meaning Negociating time is ''Over. (A big timer would be nice)
This is why it is very important to pay attention to what Player you wish to trade with before your turn to play.
A very important rule is that ALL other player should be silent and never interept negociating between either of the two players. The Judicator will give ONE warning to any player for interruptions, after this their fine will be100MSM payable to ALL other Players.
Only the Judicator can voice any rules or Not Legal activities.
Respect and exceptance to other Players should always be considered during negociations or Subjects being spoken at
No Judgement, even if not to their opinion or approval.
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Our vision & hope to create a franchise; a Monopoly of giving.
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